Common framework used to load internal mods into Unity games.
: Modifying game behavior using tools like Harmony or BepInEx. banana-shooter-internal-master.rar
Are you looking to , or are you trying to compile the source code into a usable DLL for the game? Create Custom Models — Banana Shooter 0.1 documentation Common framework used to load internal mods into Unity games
: Use the official/unofficial Banana Shooter SDK to create new character or weapon models. banana-shooter-internal-master.rar
: Every model requires a config.json file in the same directory to define its metadata.
: If the "internal" label refers to a DLL-based mod menu, development involves:
💡 : When building models, ensure your prefabs are placed in the AssetBundles/Source directory before exporting, as the SDK is designed to process multiple assets from this location simultaneously.