The paper analyzes Blackwake as part of a study on how in-game mechanics influence social network structures.
For players in North America, community consensus suggests specific hosting strategies to maintain active games: Blackwake na net
: A rare networking bug affecting less than 1% of players was identified during development. The developers attempted to backport network fixes from newer Unity versions to resolve it. The paper analyzes Blackwake as part of a
: For NA-based servers, hosting in New York is often recommended because it provides a bridge for both North American and European (EU) players to maintain a healthy player count with manageable latency. : For NA-based servers, hosting in New York
currently show a significantly reduced active player base compared to its peak after leaving early access in 2020. Blackwake review (early access) - Rock Paper Shotgun
While there is no single academic paper titled "Blackwake na net," the game is featured in research exploring player social networks on the Steam platform . Additionally, technical discussions regarding its networking (netcode) and North American (NA) server hosting are available through developer and community sources. Research on Player Social Networks