Beginners Guide For Divinity Original Sin 2 Definitive Edition

Most characters start with 4 AP and recover 4 AP per turn.

This guide for covers essential mechanics, major updates from the original release, and strategic tips for new and returning players. Core Combat Mechanics

Skills like Adrenaline (+2 AP now, -2 next turn) or the Executioner talent (+2 AP after a kill) can drastically shift battle momentum.

Combat is turn-based and revolves around the tactical management of Action Points (AP) and Armor.

The Definitive Edition (DE) introduces significant balance and quality-of-life updates compared to the original version.

Moving requires AP. Using movement skills like "Cloak and Dagger" (Scoundrel) or "Tactical Retreat" (Huntsman) is often more efficient than walking.