: Each world concludes with a boss fight, a mechanic not found in the original game.
Unlike its mobile counterpart, this version introduced several exclusive elements:
Reviewers from Gamerfuzion and XBLAFans generally found the game to be a fun, family-friendly distraction, though some noted drawbacks: Doodle Jump for Kinect [XBLA][Arcade][Jtag/RGH]
: Unlike the mobile "one-hit" game over, the Kinect version features checkpoints where players can restart after dying.
: You fire "nose balls" at enemies by pointing your arms directly at them. : Each world concludes with a boss fight,
: Clapping hands can activate power-ups, like electrifying machines or using bombs. Exclusive Console Features
: Flapping your arms activates wings or a jetpack for rapid ascent. Doodle Jump for Kinect [XBLA][Arcade][Jtag/RGH]
: Includes unique environments with a total of 30 levels.