: Features revamped wave foam and approximately 96 Gerstner waves to simulate complex deep-ocean surfaces.
: It is strictly intended for rendered cinematics and is not recommended for playable real-time games. Download File Ocean System for Rendered Cinemat...
: Includes a Single Layer Water shading model that supports translucency, light scattering based on depth, and absorption. : Features revamped wave foam and approximately 96
: Introduced the Single Layer Water variant for better scattering and simple shore foam. light scattering based on depth