Some players feel that the new units introduced imbalances that weren't present in Masters of the Broken World .
The game is set in a universe where the world has been shattered into "shards"—floating islands drifting in a magical void known as the Great Nothing.
Maintaining a surplus is often considered sub-optimal play; if you aren't dipping into negative income to hire stronger units, you aren't clearing shards fast enough to keep up with AI progression. RPG Elements and Hero Customization Eador: Imperium
Units gain experience and level up individually. Losing a high-level unit can be devastating, as their veterancy bonuses often outweigh raw stats.
The RPG layer is where Imperium adds its most significant new content compared to previous titles: Some players feel that the new units introduced
While Imperium expanded the roster of units and mechanics, it remains a polarizing entry for longtime fans:
Players are encouraged to run their kingdoms at a gold deficit, relying on combat loot from cleared sites (like ruins or dungeons) to fund upkeep and new units. RPG Elements and Hero Customization Units gain experience
represents the final, complex evolution of the Eador series, a franchise that sits at the intersection of grand strategy, role-playing, and turn-based tactics. It is often described as a hybrid of Civilization and Heroes of Might and Magic , though it carves out a distinct identity through its brutal difficulty and focus on tactical unit management. Core Philosophy and Setting