Players traverse three main settings across 29–30 levels: a remote monastery, harsh deserts, and crime-ridden frontier towns.
Lures enemies away from their patrol posts.
The story begins when bandits destroy a family farm. To protect her son, the mother leaves him at a secluded monastery while she tracks the raiders, but the boy soon decides to escape and find her.
Used to break oil lamps to create new shadows or hit objects for distraction.
Unlike traditional stealth games, El Hijo does not allow players to kill or knock out enemies.
Allows Elo to hide in plain sight by appearing to take a nap.
The game focuses on "mischievous playfulness" and non-violent solutions to reach its emotional ultimate goal of family reunion. Core Gameplay Mechanics
Blinds or obscures the vision of outlaws.