Seeds Of Chaos [v0.3.10] -

Which part of the game are you focusing on right now—the , the narrative choices , or the base management ?

A separate UI menu where you assign "Seeds" (units) to regional tasks like "Sabotage Trade" or "Spread Rumors." Seeds of Chaos [v0.3.10]

Since you're working on the build of Seeds of Chaos , which is a dark fantasy RPG known for its "Corruption" and "Influence" systems, developing a new feature requires balancing the narrative impact with the mechanical crunch. Which part of the game are you focusing

Grafting "Subterfuge" onto a high-strength unit to create a versatile assassin for specific questlines. Development Recommendation Development Recommendation Are you looking for specific code

Are you looking for specific code snippets to implement these features, or Seeds of Chaos - Steam Community

Since the game involves many characters and "seeds," allowing the player to customize the skills or traits of their subordinates would increase replayability.

Given the current state of the game (likely in active development with a focus on expansion), here are three feature concepts that would fit the "Dark Fantasy Strategy" vibe: 1. The "Mercenary War-Table" (Strategic System)