: A new momentum-based mechanic where landing hits builds a gauge that activates various "Rave Abilities" like attack boosts.
: Features high-definition 3D models and numerous high-quality 2D anime cutscenes produced by Production I.G . Technical & Regional Notes Tales of Innocence R, PSV (Tales Retrospective) Tales of Innocence R PS VITA (JPN) (NoNpDrm)
: The "Direct Interface Linear Motion Battle System" (DI-LMBS) allows for four active party members in combat. : A new momentum-based mechanic where landing hits
: You can assign arte shortcuts to the PS Vita’s touchscreen for quick execution. : You can assign arte shortcuts to the
: Unlike the repetitive, linear halls of the DS original, Vita dungeons feature new puzzles, interactive elements like pushing boulders, and unique mechanics like the Sorcerer's Ring .
: The "Style" system from the DS version was replaced with a more standard Skill Tree where you spend Ability Points (AP) to unlock stat boosts and new abilities.
for the PS Vita is a complete "re-imagination" of the original Nintendo DS title, rebuilt from the ground up on a new engine. Key Game Features