The_backrooms_1998___found_foo... Today

is an atmospheric, first-person horror title developed by Steelkrill Studio . Set in the late 90s, you play as a teenager who accidentally "no-clips" into the infamous Backrooms while skateboarding.

: Players can use a spray gun to mark paths on the walls of the repetitive, maze-like hallways to avoid getting lost. the_backrooms_1998___found_foo...

Critics often highlight the game's strong sense of dread while warning about its short length and technical rough edges. is an atmospheric, first-person horror title developed by

“Just beat Backrooms 1998. It's only like an hour long but I found it to be absolutely terrifying.” Reddit · r/HorrorGaming · 6 months ago Critics often highlight the game's strong sense of

“The Backrooms 1998 is an atmospheric horror experience with solid presentation and unique mechanics, but it's let down by shallow gameplay and overused scares.” Sequential Planet · 8 months ago

: Saving is only possible at specific televisions that can be used only once, significantly raising the stakes during exploration. Community & Critic Perspectives

Players on community platforms often praise the game's specific take on Backrooms lore.

is an atmospheric, first-person horror title developed by Steelkrill Studio . Set in the late 90s, you play as a teenager who accidentally "no-clips" into the infamous Backrooms while skateboarding.

: Players can use a spray gun to mark paths on the walls of the repetitive, maze-like hallways to avoid getting lost.

Critics often highlight the game's strong sense of dread while warning about its short length and technical rough edges.

“Just beat Backrooms 1998. It's only like an hour long but I found it to be absolutely terrifying.” Reddit · r/HorrorGaming · 6 months ago

“The Backrooms 1998 is an atmospheric horror experience with solid presentation and unique mechanics, but it's let down by shallow gameplay and overused scares.” Sequential Planet · 8 months ago

: Saving is only possible at specific televisions that can be used only once, significantly raising the stakes during exploration. Community & Critic Perspectives

Players on community platforms often praise the game's specific take on Backrooms lore.