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The Last Inn is the final opportunity for party recovery and optimization. Its primary roles include:

Reaching and utilizing the Last Inn carries specific "roguelite" risks:

If a run is deemed untenable, "Ending the Expedition" at the Last Inn allows players to retain 100% of collected Hope (Candles), whereas dying in the final zone may result in loss.

To optimize the transition from the Last Inn to the final encounter: Prioritize Stun and Blight resistance.