A container-based approach to boot a full Android system on regular GNU/Linux systems running Wayland based desktop environments.
This version includes all four chapters (Lucy, Dolores, Rakan, and the finale), totaling over 15 hours of gameplay. 🎮 Community Consensus: "Scariest Game Ever?"
A common criticism is the lack of direction . The puzzles are notoriously abstract, leading many to recommend having a walkthrough open just to keep the pacing from dying.
It fixed bugs where key items or entities would not trigger or spawn correctly, which often left players wandering aimlessly.
Earlier versions were prone to crashes during UI navigation or mapping keys, which could ruin hours of progress.
Staying in darkness for too long triggers sanity loss, making you a target for supernatural entities.
Many players, including horror veterans, claim it is the only game to genuinely scare them in years, citing its oppressive atmosphere and sound design.
Use lighters and lightbulbs sparingly; they are your only real defense against the "spirits" of the house.
Waydroid brings all the apps you love, right to your desktop, working side by side your Linux applications.
The Android inside the container has direct access to needed hardwares.
The Android runtime environment ships with a minimal customized Android system image based on LineageOS. The used image is currently based on Android 13
Our documentation site can be found at docs.waydro.id
Bug Reports can be filed on our repo Github Repo
Our development repositories are hosted on Github
Please refer to our installation docs for complete installation guide.
You can also manually download our images from
SourceForge
For systemd distributions
Follow the install instructions for your linux distribution. You can find a list in our docs.
After installing you should start the waydroid-container service, if it was not started automatically:
sudo systemctl enable --now waydroid-container
Then launch Waydroid from the applications menu and follow the first-launch wizard.
If prompted, use the following links for System OTA and Vendor OTA:
https://ota.waydro.id/system
https://ota.waydro.id/vendor
For further instructions, please visit the docs site here
This version includes all four chapters (Lucy, Dolores, Rakan, and the finale), totaling over 15 hours of gameplay. 🎮 Community Consensus: "Scariest Game Ever?"
A common criticism is the lack of direction . The puzzles are notoriously abstract, leading many to recommend having a walkthrough open just to keep the pacing from dying.
It fixed bugs where key items or entities would not trigger or spawn correctly, which often left players wandering aimlessly.
Earlier versions were prone to crashes during UI navigation or mapping keys, which could ruin hours of progress.
Staying in darkness for too long triggers sanity loss, making you a target for supernatural entities.
Many players, including horror veterans, claim it is the only game to genuinely scare them in years, citing its oppressive atmosphere and sound design.
Use lighters and lightbulbs sparingly; they are your only real defense against the "spirits" of the house.
Here are the members of our team