Рўс‚р°с‚сњрё Рѕр° С‚рµрјсѓ: "we Were Here Forever" May 2026

While mostly positive, some articles point out specific "pain points":

: GamingTrend argues that the game feels like a "slog" at times due to "artificially extended" puzzle repetition. While mostly positive, some articles point out specific

: Unlike It Takes Two , this game requires both players to own a copy, which several critics mentioned as a significant barrier for co-op titles. Player Experiences TheGamer notes it as the most approachable entry

“The puzzles are tough – there's no getting around that – but even the ones we spent the longest on had that ‘eureka’ moment that made it all worth it.” IGN We Were Here Forever Review While mostly positive

: Unlike its predecessors, which were relatively short, Forever offers a substantial 10–12 hour campaign. TheGamer notes it as the most approachable entry for newcomers despite being the fourth installment. Critical Perspectives: "A Frustratingly Fun Slog"