Instead of a traditional "health bar" for the regime, the goal is to drain their until the old power structure simply collapses under its own weight. Feature: The "Institutional Domino" System
Player Action: Orchestrate targeted boycotts of regime-linked monopolies. bloodless revolution
Player Action: "Fraternization" campaigns—giving flowers or food to soldiers to humanize the protestors. The "Tension" Mechanic Instead of a traditional "health bar" for the
Player Action: Leak evidence of corruption to sympathetic low-level editors. bloodless revolution